The long-awaited sequel to Titanfall has finally released, and it gives us a taste of what’s to come in the form of a pre-release alpha.
The Titanfall 2 multiplayer alpha has shown us what to expect, and that is more of the same in my opinion.
While we were all hoping for something new and exciting, I couldn’t help but feel dissatisfied with how similar Titanfall 1 and 2 are. With the dynamics of the first and second game being very much alike, I can only predict more of the same with the final product.
While they have changed the name of the game and put a fresh skin on it, I can’t help but feel like it will be just as dull as it’s counterpart.
A few new game types, new maps, and a real campaign makes for a fun few weeks, but will none the less end up being another forgotten game that ends up free on EA Access.
While releasing an update and extending the time the alpha could be played, I was still unimpressed. One would think giant robot fights would be amazing, but Titanfall 2 falls short of expectations.
The one redeeming feature of being able to use a grappling hook and yell “Get over here” was satisfying, but even that gets old when again it falls short of what was promised.
With all the blockbuster titles coming out, such as Battlefield One and Call of Duty: Infinite Warfare, Titanfall 2 will fall very far from the top. General consensus of the alpha is very negative, and I find it hard to believe someone will go out to buy it with so many other choices available.
Overall I would give the Titanfall 2 Alpha 4 stars out of 10, but again it’s just an alpha. I will leave the ultimate choice of, is a $60 price tag is worth it? I for one will reserve judgement until the final product is showcased. After the very low replay value of Titanfall, they will need to really impress me to buy it.