2014 was a busy year for the video game industry. There were numerous titles released on a multitude of platforms.
The year’s big titles got started in March, with the release of South Park: The Stick of Truth. Now, I know. Not many people would consider it a big title, but it created quite a controversy and parts of the game were unavailable in some countries.
The truly big March release was Titanfall. I remember that some in KSI, myself included, thought Titanfall would possibly be a Call of Duty killer. It wasn’t. The game was sort of singular in focus and many people were bored with it within a few weeks.
April brought us another Call of Duty: Ghosts DLC, Devastation. All in all, the Ghosts timeline was pretty lame. The game wasn’t the best title released by the company in a while, and the game left a lot to be desired. The DLC didn’t change much.
June brought ANOTHER Ghosts DLC, because you can never have too much downloadable content, right? RIGHT?! Invasion came and people paid more money and it was still more of the same, because that’s what DLC is.
As the summer came to a close, Madden 15 came out and signaled a transition into the year’s biggest titles.
Destiny came out Sep. 9 and I think despite the lack of coherent story, it may have been the year’s biggest title. The daily bounties and challenges kept online play fresh and nothing was more fun than strikes and raids with friends.
Xbox One Minecraft came out because everyone is addicted to a drug called PIXELS. Personally, I have abstained from Minecraft for years because a man can only have so many vices, but that release on the new console made many happy.
NHL 15 and FIFA 15 also came out in September. I figure the soccer game had increased sales following the summer’s World Cup, but I haven’t dedicated the time to investigate that claim.
Forza Horizon 2 tried to follow Forza Motorsport 5 by continuing the open-world feel of the Horizon title. On the Xbox One, the graphics were smooth, but many racing enthusiasts prefer the closed-world, straight-up racing environment.
Advanced Warfare released in November to much fanfare. People are still raving at how much better the game is than Ghosts. Can’t say I blame them. I haven’t gotten Advanced Warfare yet, but Ghosts was a dumpster fire.
Assassin’s Creed released both Unity and Rogue. Unity was available on Xbox One and PS4 while Rogue was available on Xbox 360 and PS3. There was a lot of glitches with the game releases, specifically Unity. The attempts to allow users to play online didn’t, well… go very well… at first.
November also brought Grand Theft Auto V. I know, like, we already had the game. But Rockstar decided to remaster the game for Xbox One and PS4 and allow you to play it like a First Person Shooter. The graphics were buffed and the new look made it feel more like a simulation than a game.
Also, don’t forget Dragon Age: Inquisition and Far Cry 4. So many good games and they all come out within a two-month period.
Oh, and Novermber brought Master Chief Collection while December released Destiny: The Dark Below DLC. The MCC was a good filler to replay through the Halo series and get ready for Halo 5. The DLC for Destiny sucked only because the content was already on your disk, but you had to pay to unlock it.
If it’s already there, just let us play it, Bungie. Sheesh.
All in all, it was a pretty good year for innovation and excitement in the video game world. There was no end of good titles.
But here’s the thing. Which game was your favorite?
Please contribute to our poll below. If your favorite game wasn’t included, let us know in the comments!
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